Far Cry New Dawn - Day-1 update detailed, full patch release notes revealed
02.16.2019 06:00:09 Ubisoft has detailed the day-1 update for Far Cry New Dawn. According to the release notes, this patch will fix and tweak some missions, will resolve some issues with the games User Interface and will come with a number of fixes for its game world.
02.16.2019 05:00:09 From GameWatcher: "Far Cry New Dawn is not scared of providing you with a slightly wackier, more ridiculous-looking arsenal to destroy your enemies with, and there's no better exemplar of this than the infamous Saw Launcher.
Far Cry New Dawn Saw Launcher is given to you at the very start, just before your first run-in with brutal twins Mickey & Lou, who then promptly take the weapon away. You do get to have some fun with it for a bit, but that's just to serve as a tantalising introduction to one of the game's best weapons."
02.16.2019 00:00:09 Burnie, Ashley, Gus, and Michael talk about Crackdown 3 with Microsoft Creative Director (and Bungie Veteran) Joseph Staten. They also talk about how Michael got his job at Rooster Teeth, E3 predictions, the state of cross-play, collectibles and achievements in games, and more.
Far Cry: New Dawn -- Far Cry 5 Stories, References, And Easter Eggs
The post-apocalyptic world of Far Cry: New Dawn is different in a lot of ways from every other Far Cry game that's come before it. But New Dawn is also a direct sequel to Far Cry 5, taking place 17 years after the events of that game in the same place: Hope County. While a nuclear winter and the arrival of the vicious marauders known as the Highwaymen have changed changed things quite a bit in Hope County, New Dawn is still full of callbacks, references, and direct continuations of the story of Far Cry 5.
The references and story scattered throughout Far Cry: New Dawn run the gamut--some are big story points that you can't miss, while others are optional missions, and still others are bits of environmental, out-of-the-way storytelling you might miss altogether. In a whole lot of cases, New Dawn answers your burning questions about what happened to your favorite characters.
In Far Cry 5, the player character, the Deputy, meets Kim Rye and her husband Nick as they're preparing to have their baby. The couple gets embroiled in the Resistance against the Eden's Gate cult and their leader, John Seed, and you interact with them for several story missions--including one that involves the delivery of their baby, Carmina.
Seventeen years later in Far Cry: New Dawn, Kim has become the leader of Prosperity after the Collapse, the nuclear apocalypse that devastated the world. With Nick in the clutches of the Highwaymen, Kim sends Carmina to meet with Thomas Rush, the man roaming America rebuilding settlements, to enlist his help in Hope County. Carmina also joins New Dawn's player character, the Captain, as a Gun For Hire ally.
Your sharpshooter Gun For Hire in Far Cry 5 was Grace, a tough-as-nails fighter who brought sniper rifles to bear in battles. After the Collapse, Grace lost her sight and thus her capability as a soldier, but she retained her ability with firearms--specifically in building them. You'll recruit her early in Far Cry: New Dawn as one of your Specialists for upgrading Prosperity. There, she'll pass on her wisdom to your new Guns For Hire, as well as provide you with a Saw Launcher she's upgraded with her deadly know-how.
The Fate Of Cheeseburger The Bear
One of the best allies in Far Cry 5 is Cheeseburger, a huge bear who mauls enemies at your command as a Fang For Hire. After 17 years and a nuclear war, Cheeseburger is, unfortunately, no more. The man who found and trained Cheeseburger from a cub, Wade Fowler, eventually tried to train another bear at his F.A.N.G. center. You can return to the F.A.N.G. center in New Dawn for the Treasure Hunt mission "For Whom The Bear Tolls" to find out what happened to Wade in the aftermath of the Collapse, as well as see some fun references to Cheeseburger.
Teaming Up With Pastor Jerome
Pastor Jerome was a key member in the Resistance against Eden's Gate in Far Cry 5. A former soldier known 17 years ago as The Father, he was an ally of the Deputy and a quest-giver in that game. Jerome was a former friend of John Seed before he started the cult and locked down the county--when that happened, Jerome started to fight back, dedicating himself to protecting John's victims. After the Collapse, Jerome kept up his efforts of saving people from danger, this time from the Highwaymen. You can recruit him to fight alongside you as a Gun For Hire in Far Cry: New Dawn.
Hanging Out With Hurk
Hurk is a mainstay of the Far Cry series, showing up in every game to bring a lot of explosions, bumbling, and hilarious lines to the proceedings. The version of Hurk you run into in Far Cry: New Dawn is the same one that you couldteam up with in Far Cry 5, only he's created something of a life for himself since the Collapse. Hurk has become a father, but he's on a John Wick-style search for vengeance against the Highwaymen in New Dawn, and you can recruit him as a Gun For Hire to give him a hand in his quest.
You'll find pyro Sharky Boshaw in Far Cry 5 and recruit him into the fight against Eden's Gate as a Gun For Hire in that game, where he's a pretty effective teammate who sets basically everything on fire. Sharky's back in New Dawn, having survived the Collapse along with his cousin Hurk. He spends his time hanging out near some sulphur ponds raising Hurk's baby son, Blade, while his cousin goes on his vengeance rampage. You can't fight alongside Sharky in New Dawn, but he is one of the five Specialists you'll need to recruit to advance Prosperity and the game's story.
Along with Kim, Nick is a character you meet in Hope County who eventually joins the Resistance, and who you'll talk to for several story missions in Far Cry 5. In New Dawn, he's been captured by the Highwaymen and forced to help them build new airplanes. Nick is one of the Specialists you'll need to recruit to build up Prosperity, which means rescuing him from the Highwaymen's clutches to reunite the Rye family.
Master Fisher Skylar Kohrs
Skylar Korhs is one of the minor characters you can interact with in Hope County in Far Cry 5 at Dylan's Master Bait Shop. In the Treasure Hunt mission "Riddle Me Fish," you can find the bunker she and Dylan used to survive the Collapse. Both are gone by the time you arrive, but there's the suggestion that Dylan has died since Far Cry 5 and Skylar has gone off in search of some monster fish to fry.
Larry Parker's Lab
One of the more ridiculous guns you can get in Far Cry 5 is the Magnopulsar, a gun that emits microwaves and causes its targets to explode. To find it, you have to find and talk to Larry Parker, a scientist in Hope County, and complete side quests with him. Larry made it through the Collapse into Far Cry: New Dawn--you won't meet him, but you will find his bunker in the "Going Haywire" Treasure Hunt. When you discover it, you'll also find a group of Highwaymen trying to get inside, only to get zapped by a ridiculous electrical field. Finding your way inside tells you about what happened to Larry.
The final moments of Far Cry 5 leave you with a choice: Kill John Seed, the leader of the Eden's Gate cult, or spare his life. Letting John live is the canon ending, given that, if you do that, you see right afterward that John was right about the end of the world--Far Cry 5 ends with the nuclear bombs falling and the beginning of the Collapse. John drags the Deputy, the character you play in the game, into a nearby bomb shelter, to survive the nuclear war.
We find out in Far Cry: New Dawn that John did make it through the Collapse, and that when he eventually emerged from his bunker years later, he met up with the surviving members of the Eden's Gate cult to form New Eden. Those folks generally leave the people of Prosperity alone, choosing instead to fight the Highwaymen. As the Captain in New Dawn, your path eventually intersects with New Eden and the things that John Seed has created.
So What Happened To Your Far Cry 5 Character?
Once you find New Eden, you also discover the fate of the Deputy. One story mission takes you into the bunker the Deputy shared with John Seed, where you can read journal entries that tell the story of how the Deputy, stuck in the bunker and terrified of the end of the world, became a follower of New Eden. Before long, you run into the Deputy, now wearing a mask and never speaking, and known as The Judge. You can even recruit the Judge to fight with you as a super-stealthy Gun For Hire.
02.15.2019 19:00:09 Far Cry New Dawn has a lot of deadly creatures and people who want to end you. However, we have some tips to aid in your journey to take down Mickey and Lou. Here are 5 tips for Far Cry New Dawn.
TKC servers are well run and every attempt is made to ensure a fun gaming environment. No racist or rude behavior is tolerated on any of our servers. TKC tries to have round the clock administration for it's servers but obviously sometimes a server will have no admin playing so if you witness any abuse for any game please attempt to report the offending players nickname, and if possible GUID here: "Server Vistors Complaint". Just give as many details as you can remember such as what the player was doing/saying. In addition cheating is not tolerated on our servers. We are protected by any of a number of different cheat tools at any given time including; VAC, steambans.com, pbbans.com, ggc-stream.com, metabans, pbscreens.com and punkbuster, depending on the game. If caught cheating your information will be submitted to the appropriate cheat tracker and you will be added to their database which will ban your Steam ID, PB GUID or EA GUID depending on the game and website.
When available we also offer ways for players, in-game, to contact admins to report bad behavior. These come in the form of game server plugins. Players will, if the server has the option available, have the option to report a player using, @report [player] [reason] or @admin [reason] to call an admin to the server. If an admin doesn't respond in a timely manner, please use the @report option so we can follow up on it later or use "Server Vistors Complaint" as mentioned above. If an admin is not available, we also try to give the players the opportunity to use @votekick [player] or @voteban [player] [reason]. This allows the guests to our server the ability to kick or temporarily ban a player who is breaking rules.
Profanity - Many of the games we play have very bad language, some don't, that should make a difference in how we enforce our rules. For that reason we are going to implement a new rule, which will seem strange at first, but there is reason behind it. Bad language will only be tolerated on Teamspeak channels for games where there is bad language in the game. In other words, since there is bad language in Bad Company 2, bad language will be acceptable in the Bad Company 2 Teamspeak channel and on the Bad Company 2 servers. On our Half-Life 2 DM Teamspeak channel and game server, bad language will not be allowed. Future games will also be handled in this manner. The reason, we do not want to exclude members with different beliefs. If I buy a game and one of the selling points for me was the fact that it did not have bad language, that should be respected. I do not want a father or grandfather having to explain bad language to their children or grandchildren because they heard profanity on a TKC Teamspeak channel they thought was free of such things.
How to deal with with Mic/Text spammers - No one wants to listen to a lot of unrelated chatter either on the game server, or Teamspeak. No one wants to see a lot of text spamming either. It's distracting to some, and in the case of Bad Company 2, causes lag problems when the text log gets too long. If someone is talking or typing too much, respectfully ask them to stop. If they continue, you may have to mute or kick them, and if they continue after that, a ban might be in order. When on Teamspeak, a certain amount of "visiting" is fine, but the gamers who want to communicate tactical information to others playing shouldn't have to constantly interrupt talk about the latest CPU, or talk of what's going on at school. If someone is talking too much and you don't feel like you want to address it, PM a clan leader and we can handle the situation.
Team Switching - In some games this is a big no-no and if you are admin for one of those games, ask the player to go back, if they don't and you have the ability, move them back manually. If you continue to have problems, kick/ban them. In other games, like Bad Company 2, team switching usually isn't as big a deal. Sometimes friends or clan members might want to play together, in that case, try to facilitate them and swap some people around. This will show you to be respectful of community and they will probably be very appreciative of your efforts. If there is a mass exodus of people from a bad team to a good team, you can mention in-game that people need to stop. If someone is ignoring you and continues to unbalance the teams, just kick them off the server. For a game like Half-Life 2, teams change after each round, so trying to put clan members together is just a waste of time, that is why team switching is considered bad.
Hacking/Cheating - This is the most overused excuse for kicking someone off of a server. Players are unjustly booted off servers all the time simply because they were too good. That is not fair. Do not base a decision on cheating on a single round, if it isn't really ridiculous score-wise, sometimes people just have great rounds. But if they continue to have an unbelievable K/D ratio, then you might need to ban them. Sometimes it might be necessary to ban someone just because they are killing the server. For me, this is the thing I hate to do the most. That person might be doing nothing wrong, other than being really good at a game. Try to put yourself in their shoes and only ban guys who are really obvious. I don't want to see anyone being banned for an aimbot because they went 29-0. I and many others have had a better score than that, it DOES happen. You have to consider how the person is playing the game. Are they playing as recon? Are they in the heli with a really good pilot? Sometimes, if you are unsure, it might be best to ask the opinion of a clan leader. Remember, visitors to our servers have the ability and a forum to complain about unjust behavior from our server admins. If someone complains about you, you want to know that you did everything by the book.
Soldier Names/Nicknames - We will not allow names that are offensive to anyone. I think we can all use our best judgement here, but if you are unsure, ask another admin what they think of the name and come to a consensus before taking action. Players using racist names should be perm banned immediately. It does no good talking to someone like that because they're only goal is to cause trouble.
Banter and Trash Talking - Now its okay to joke around, but if several players are going at it constantly on the mic or in chat just nicely ask them to stop. If it continues warn them again that if they don't stop they will be kicked, if for no other reason that mic/text spamming. If they ignore this warning then go ahead and kick them. A certain amount of this is fine as long as it's good natured, however sometimes this can lead to hard feelings so you have to use your best judgement of when something is going too far or things are starting to get out of hand.
Racist/intolerant behavior - This is a subject that we will show no mercy on. If someone is being a racist, and that means they are hating on blacks, whites, browns, yellows, whatever the case may be, they get perm banned. No warnings, no kicks, just ban them. We don't need that kind of intolerant behavior on our servers. I don't care if the person is joking, I don't care what his real intent was, if he's spewing hate speech, he's gone. This also applies to someone who is spewing hate speech against a group of people, like Muslims, Christians, agnostics, atheists whoever. We are a gaming clan. This is our hobby and it's supposed to be fun. Everyone who comes to a TKC server should be respected and able to play the game hassle free. Not everyone believes the same, and if someone can't get over it and comes to our server with an agenda that includes racist or intolerant speech, I expect you guys to bring the hammer down swiftly.
Metabans - We will use Metabans only for cheaters and will verify each ban using Cheat-O-Meter. This will ensure that we are not forcing our Metabans followers into banning players we have banned for breaking rules other than cheating. If we deem you are cheating and Cheat-O-Meter doesn't really indicate cheating and we can not find information about you or your clan tag, meaning there is no website or previous information on you as a player or clan that we can cross reference, we will ban you on our servers, but not Metabans. Clans must have a website that we can find and access to be considered legit, otherwise we will view your tags as hogwash and your suspect behavior will be deemed as cheating. Again, we will not add a ban that is not supported by Cheat-O-Meter to Metabans.
We want everyone to have the best time possible so do your best to maintain a good gaming atmosphere, then everyone can have a good time.
To join TKC you only have to read our "Code of Conduct" and then apply for membership by filling out an online application. After submitting your application you will become a "member candidate". You will be allowed to wear our tags but only as (tkc), all letters in lowercase. As you progress, as seen by our members, you will be advanced to (Tkc), then (TKc) and then finally (TKC). You will receive emails at each step with detailed instructions on what you need to do. To obtain your full membership and the right to wear the (TKC) tags, you will have to pass a vote by the TKC members. Only those members who have gotten to know you will vote. An 80% yes vote will be required for full admission. Please keep in mind that full membership takes 8 weeks.
For you to be accepted you will need to display good manners, sportsmanship, and the ability to follow our rules. This applies to all game server activitiy and forum participation. If you do not feel you can meet our requirements we respectfully ask that you not apply as we have many who want to join and we can not waste time on gamers who are not serious about membership.
So now you're a member of TKC congrats! It is important for you to note that membership in TKC is not a lifetime privilege. Only the clan founders Big Flem and Squidward have lifetime membership and can not be removed. Clan leaders expect it's members to participate in clan activites when they can, and to be an ACTIVE member in the clan. We consider active members to be members who regularly post on the forums, participate in clan activities when possible, and communicates and develops friendships inside the clan. We do NOT consider a member to be active if they only ever play on our servers and nothing more. The leaders of this clan work hard to organize events and if you can't support these activities, can't check and post on the forums at least once or twice a week, then you are not TKC material and eventually you will be kicked from the clan. If you do not think you can meet these requirements as a member of TKC, then please don't attempt to gain entry into the clan as you will only waste your time, and ours.
Beyond administration positions such as "Clan Leader", "Division Leader", etc, the answer is no. However we do have achievable military style ribbons and medals that can be won for various acts. You may see each members ribbon and medal "Display Case" by going to the "Members" tab and under each members profile clicking the "Awards" icon. Below is each award and how you obtain that award. Note that medals also have an associative ribbon:
Ribbons(Hover over information icon for description)
In the past TKC had too many admins on our servers and things got a little out of hand. We are not looking for any new admins, however if we feel you will make a good addition to that team we will ask you. Being a server admin is not fun and games. It requires you to WORK, and follow server administrator rules which are well defined once you become an admin. Our admins are forced to stop playing whatever game they might be playing, and work to secure and maintain server tranquility reguarly. If you are an admin that does not mean you will get to run willy nilly and ban, kick, and torture at will. Admins who do not follow our rules will be stripped of admin duties and power. In addition there are more requirements of admins such as, reguarly checking our server admins forum. Once you become an admin you will be given access to this forum and you must check and read it quite often. It is a way for admins to help one another by posting their thoughts on what is going on, who to watch closely, etc. Do not ask us constantly to be an admin, that is the surest way I know to never become an admin. Our leaders will identify the best candidates for admin duties if we think it necessary.
No. In order to have an official TKC server it must meet certain standards. In addition, we might not want a server for a particular game, and if you aren't an admin, then you shouldn't have admin authority on any server. Official TKC servers have to be setup as close to identical as possible. This means that the clan leaders must have all access to any of it's servers including the ability to restart that server, gain access via FTP and game panel. It means that the clan leaders can setup the server with it's normal settings and add the usual addons. In short, if you want to have your own server then that is fine, but don't try to name it "Boom Boom Room" or tie it in any way to TKC.
Clan TKC maintains several servers that are open to it's clan members and the public. In addition TKC has other expenses that require money. To pay the bills TKC relies on it's members and visitors to donate. Without these donations, TKC will cease to exist. Please consider donating money when you can. We do our best to use the money wisely, to invest in TKC, to invest in PC gaming.
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