Here is almost an hour of multiplayer gameplay footage from Call of Duty Black Ops 4
05.21.2018 04:00:10 During its community reveal event, Treyarch allowed YouTubers to get their hands on the multiplayer mode of Call of Duty Black Ops 4. And below, you can find four videos showcasing almost an hour of gameplay footage from it.
05.21.2018 04:00:10 Alex S. from Link-Cable writes: "Many had thought that the zombie craze died out years ago alongside games like Dead Island and The Walking Dead (wait, thats still on?!) however it seems like the undead will keep plaguing us forever thanks to games like the recently released State of Decay 2, and thats a good thing. In this sequel to the 2013 game the world is still ravaged by the undead and its up to you and your motley band of survivors to well survive. Of course theres a lot more to State of Decay 2 than just staying alive against zombie hordes and the game adds plenty of new elements over the original to freshen up the experience, but is it enough to entice folks to face the undead all over again?"
Battlefield V, Gaming News, E3 Rumors, Possible Nintendo Issues And More On A New Skewedcast
05.21.2018 03:00:07 This week Gareth, Justin, and Michael at Skewed and Reviewed look at the recent Rage 2 and Call of Duty: Black Ops IIII reveals. They talk about the pending Battlefield V reveal and discuss if Nintendo is facing an issue with demand and a wave of AAA exclusives coming to PlayStation.
Prey rumor 4:42
Rage 2 5:32
Black Ops 4 9:32
The Division 2 17:32
Battlefield 5 22:23
05.21.2018 01:00:07 Unlike the precious entry in the series, cars in State of Decay 2 actually require fuel to run. No longer can you magically make ten different runs with a vehicle on the very same tank of gas, and that adds another layer of challenge to the gameplay.
What Call of Duty: Black Ops 4 Learned from More Competitive Games
05.21.2018 01:00:07 Modern shooters have moved on, and so has their audience. Elements of PC-specific games that were once considered too complex for the mainstream, like extensive knowledge of weapons or additional character abilities, have become accepted as important skills in some of the worlds most popular games. But with Black Ops 4, Treyarch is taking some cues from its competition, the most popular and hardcore PC games, and raising the skill ceiling on Call of Duty as a whole.
"Blackout just emerged as something that was passionately what the development team wanted to do and bring a new kind of experience to Call of Duty fans," he said. "And I think it's one that Black Ops is uniquely positioned to do with the rich history of Black Ops."
Kostich added that Treyarch didn't want to make a battle royale mode just for the sake of it. The team only decided to pursue the idea after they came up with a way that made it feel "unique" to Call of Duty and the Black Ops sub-franchise, Kostich said.
So, what sets Blackout apart from games like Fortnite and PUBG? We don't know just yet, as we haven't seen any gameplay or gotten to try it ourselves. But Kostich says Blackout will leverage things like Call of Duty's well-established controls and fast-paced action. Indeed, Call of Duty as a franchise has remained the cream of the crop for shooter fans due in part to how well it nails its controls and feel. But Call of Duty is also known for its smaller maps and lower player counts relative to competitive titles like Battlefield and others. Blackout, however, is set on a massive map--1,500 times bigger than Nuketown--and it will use characters, weapons, and parts of maps that were included in Black Ops 1, 2, and 3 over the past 10 years.
"Certainly the Call of Duty mechanics, the fluidity of our controls, the pace of our action; that for us is like the highest end that we can provide," Kostich said. "From there we also have a map that is 1500 times bigger than Nuketown."
Kostich added that he also believes Blackout will stand out based on how you will interact with the environment. Specifically, you'll be able to use land, sea, and air vehicles to traverse the map, or at least parts of it.
"We're more focused on ourselves than we are responding to anything else" -- Kostich
"The emergent gameplay moments are going to be very different from what you're seeing in other battle royale games right now," he said.
The Blackout announcement video (watch it again in the embed above), teases that the mode will offer the "best, most refined mechanics in the world" for a battle royale game. It will even include Zombies in some capacity as part of its effort to offer an experience that is "uniquely Black Ops."
Kostich also spoke about whether or not games like Fortnite and PUBG are competitors to Blackout. In some ways they are by virtue of competing in the same space, but competition is nothing new for Call of Duty, and in fact, the innovation that battle royale brings to gaming overall is a positive overall, Kostich said.
"There is competition every year," he said. "There are great games every year. It's awesome for the industry to have more of this stuff and pushing new boundaries in different ways. We're more focused on ourselves than we are responding to anything else."
When asked if Blackout was developed specifically in response to games like Fortnite and PUBG, Kostich did not answer directly, but said "development is always a journey."
"The story always evolves over the course of development," he said. "This has been a really cool journey. From the start, Treyarch's ambition has always been to find ways to bring people together in new and fun ways."
Finally, we asked if Blackout could become a spinoff that gets a standalone release down the line. Kostich wasn't ready to confirm anything. "[As a] standalone thing, I don't know. We tend to focus all of our content within the games themselves," he said.
In place of a single-player campaign, the game will offer an assortment of solo missions that focus on Specialist characters. These missions will have a similar style of bombastic set-pieces that Call of Duty games are known for, and there will be story elements divulged in these missions. So in that sense, there will be something in Black Ops 4 for players looking for a campaign-style experience. But it's not the kind of campaign fans are accustomed to.
We spoke to Call of Duty executive VP and GM Robert Kostich about this recently, and he told us that Black Ops 4 lacking a traditional campaign won't be much of a problem. Activision has more work to do in the messaging department to let fans know that Black Ops 4 lacking a campaign doesn't necessarily mean the game won't offer a solo experience and story beats.
"As we go forward [through the year], fans are going to learn a lot about the story that is embedded in this game," Kostich said. "Look, it's not a dedicated campaign like it was in the past. We're telling stories differently this year. We think our community is going to love this game from end to end, because it has so much to offer. The core focus of it, I don't think that's going to be a problem really. I think what our community is going to love at the end of the day comes down to the gameplay and the fun you have with it. And I think that's what this game is going to have in spades. This is a little different from what we've done in the past."
Black Ops 4's solo missions are set between the events of Black Ops 2 and Black Ops 3. A handful of previous Specialists return in this instalment, including Ruin, Firebreak, and Seraph, and Treyarch says they've been reimagined this time around. There are also a number of new Specialists in the game; so far, we've seen ones named Recon, Crash, and Torque.
State of Decay 2 is full of existential dreadand frustrating bugs | The Daily Dot
05.20.2018 20:00:07 State of Decay 2 is simply so full of bugs that it would make even Bethesda on a bad day blush, and it routinely puts a damper on its players investment, whether it be through architectural glitches, poor A.I. (like in the case of Mandy), or just a failure to load the appropriate materials to finish an objective.
State of Decay 2: Remember To Use Vehicle Inventory
05.20.2018 17:00:08 A large chuck of your time in State of Decay 2 will be spent looting and scavenging items from the various different stores and houses found in the game world. And when you consider just how many items you sometimes have to carry back to your base, you'll realize that your vehicles can be your best friends
TKC servers are well run and every attempt is made to ensure a fun gaming environment. No racist or rude behavior is tolerated on any of our servers. TKC tries to have round the clock administration for it's servers but obviously sometimes a server will have no admin playing so if you witness any abuse for any game please attempt to report the offending players nickname, and if possible GUID here: "Server Vistors Complaint". Just give as many details as you can remember such as what the player was doing/saying. In addition cheating is not tolerated on our servers. We are protected by any of a number of different cheat tools at any given time including; VAC, steambans.com, pbbans.com, ggc-stream.com, metabans, pbscreens.com and punkbuster, depending on the game. If caught cheating your information will be submitted to the appropriate cheat tracker and you will be added to their database which will ban your Steam ID, PB GUID or EA GUID depending on the game and website.
When available we also offer ways for players, in-game, to contact admins to report bad behavior. These come in the form of game server plugins. Players will, if the server has the option available, have the option to report a player using, @report [player] [reason] or @admin [reason] to call an admin to the server. If an admin doesn't respond in a timely manner, please use the @report option so we can follow up on it later or use "Server Vistors Complaint" as mentioned above. If an admin is not available, we also try to give the players the opportunity to use @votekick [player] or @voteban [player] [reason]. This allows the guests to our server the ability to kick or temporarily ban a player who is breaking rules.
Profanity - Many of the games we play have very bad language, some don't, that should make a difference in how we enforce our rules. For that reason we are going to implement a new rule, which will seem strange at first, but there is reason behind it. Bad language will only be tolerated on Teamspeak channels for games where there is bad language in the game. In other words, since there is bad language in Bad Company 2, bad language will be acceptable in the Bad Company 2 Teamspeak channel and on the Bad Company 2 servers. On our Half-Life 2 DM Teamspeak channel and game server, bad language will not be allowed. Future games will also be handled in this manner. The reason, we do not want to exclude members with different beliefs. If I buy a game and one of the selling points for me was the fact that it did not have bad language, that should be respected. I do not want a father or grandfather having to explain bad language to their children or grandchildren because they heard profanity on a TKC Teamspeak channel they thought was free of such things.
How to deal with with Mic/Text spammers - No one wants to listen to a lot of unrelated chatter either on the game server, or Teamspeak. No one wants to see a lot of text spamming either. It's distracting to some, and in the case of Bad Company 2, causes lag problems when the text log gets too long. If someone is talking or typing too much, respectfully ask them to stop. If they continue, you may have to mute or kick them, and if they continue after that, a ban might be in order. When on Teamspeak, a certain amount of "visiting" is fine, but the gamers who want to communicate tactical information to others playing shouldn't have to constantly interrupt talk about the latest CPU, or talk of what's going on at school. If someone is talking too much and you don't feel like you want to address it, PM a clan leader and we can handle the situation.
Team Switching - In some games this is a big no-no and if you are admin for one of those games, ask the player to go back, if they don't and you have the ability, move them back manually. If you continue to have problems, kick/ban them. In other games, like Bad Company 2, team switching usually isn't as big a deal. Sometimes friends or clan members might want to play together, in that case, try to facilitate them and swap some people around. This will show you to be respectful of community and they will probably be very appreciative of your efforts. If there is a mass exodus of people from a bad team to a good team, you can mention in-game that people need to stop. If someone is ignoring you and continues to unbalance the teams, just kick them off the server. For a game like Half-Life 2, teams change after each round, so trying to put clan members together is just a waste of time, that is why team switching is considered bad.
Hacking/Cheating - This is the most overused excuse for kicking someone off of a server. Players are unjustly booted off servers all the time simply because they were too good. That is not fair. Do not base a decision on cheating on a single round, if it isn't really ridiculous score-wise, sometimes people just have great rounds. But if they continue to have an unbelievable K/D ratio, then you might need to ban them. Sometimes it might be necessary to ban someone just because they are killing the server. For me, this is the thing I hate to do the most. That person might be doing nothing wrong, other than being really good at a game. Try to put yourself in their shoes and only ban guys who are really obvious. I don't want to see anyone being banned for an aimbot because they went 29-0. I and many others have had a better score than that, it DOES happen. You have to consider how the person is playing the game. Are they playing as recon? Are they in the heli with a really good pilot? Sometimes, if you are unsure, it might be best to ask the opinion of a clan leader. Remember, visitors to our servers have the ability and a forum to complain about unjust behavior from our server admins. If someone complains about you, you want to know that you did everything by the book.
Soldier Names/Nicknames - We will not allow names that are offensive to anyone. I think we can all use our best judgement here, but if you are unsure, ask another admin what they think of the name and come to a consensus before taking action. Players using racist names should be perm banned immediately. It does no good talking to someone like that because they're only goal is to cause trouble.
Banter and Trash Talking - Now its okay to joke around, but if several players are going at it constantly on the mic or in chat just nicely ask them to stop. If it continues warn them again that if they don't stop they will be kicked, if for no other reason that mic/text spamming. If they ignore this warning then go ahead and kick them. A certain amount of this is fine as long as it's good natured, however sometimes this can lead to hard feelings so you have to use your best judgement of when something is going too far or things are starting to get out of hand.
Racist/intolerant behavior - This is a subject that we will show no mercy on. If someone is being a racist, and that means they are hating on blacks, whites, browns, yellows, whatever the case may be, they get perm banned. No warnings, no kicks, just ban them. We don't need that kind of intolerant behavior on our servers. I don't care if the person is joking, I don't care what his real intent was, if he's spewing hate speech, he's gone. This also applies to someone who is spewing hate speech against a group of people, like Muslims, Christians, agnostics, atheists whoever. We are a gaming clan. This is our hobby and it's supposed to be fun. Everyone who comes to a TKC server should be respected and able to play the game hassle free. Not everyone believes the same, and if someone can't get over it and comes to our server with an agenda that includes racist or intolerant speech, I expect you guys to bring the hammer down swiftly.
Metabans - We will use Metabans only for cheaters and will verify each ban using Cheat-O-Meter. This will ensure that we are not forcing our Metabans followers into banning players we have banned for breaking rules other than cheating. If we deem you are cheating and Cheat-O-Meter doesn't really indicate cheating and we can not find information about you or your clan tag, meaning there is no website or previous information on you as a player or clan that we can cross reference, we will ban you on our servers, but not Metabans. Clans must have a website that we can find and access to be considered legit, otherwise we will view your tags as hogwash and your suspect behavior will be deemed as cheating. Again, we will not add a ban that is not supported by Cheat-O-Meter to Metabans.
We want everyone to have the best time possible so do your best to maintain a good gaming atmosphere, then everyone can have a good time.
To join TKC you only have to read our "Code of Conduct" and then apply for membership by filling out an online application. After submitting your application you will become a "member candidate". You will be allowed to wear our tags but only as (tkc), all letters in lowercase. As you progress, as seen by our members, you will be advanced to (Tkc), then (TKc) and then finally (TKC). You will receive emails at each step with detailed instructions on what you need to do. To obtain your full membership and the right to wear the (TKC) tags, you will have to pass a vote by the TKC members. Only those members who have gotten to know you will vote. An 80% yes vote will be required for full admission. Please keep in mind that full membership takes 8 weeks.
For you to be accepted you will need to display good manners, sportsmanship, and the ability to follow our rules. This applies to all game server activitiy and forum participation. If you do not feel you can meet our requirements we respectfully ask that you not apply as we have many who want to join and we can not waste time on gamers who are not serious about membership.
So now you're a member of TKC congrats! It is important for you to note that membership in TKC is not a lifetime privilege. Only the clan founders Big Flem and Squidward have lifetime membership and can not be removed. Clan leaders expect it's members to participate in clan activites when they can, and to be an ACTIVE member in the clan. We consider active members to be members who regularly post on the forums, participate in clan activities when possible, and communicates and develops friendships inside the clan. We do NOT consider a member to be active if they only ever play on our servers and nothing more. The leaders of this clan work hard to organize events and if you can't support these activities, can't check and post on the forums at least once or twice a week, then you are not TKC material and eventually you will be kicked from the clan. If you do not think you can meet these requirements as a member of TKC, then please don't attempt to gain entry into the clan as you will only waste your time, and ours.
Beyond administration positions such as "Clan Leader", "Division Leader", etc, the answer is no. However we do have achievable military style ribbons and medals that can be won for various acts. You may see each members ribbon and medal "Display Case" by going to the "Members" tab and under each members profile clicking the "Awards" icon. Below is each award and how you obtain that award. Note that medals also have an associative ribbon:
Ribbons(Hover over information icon for description)
In the past TKC had too many admins on our servers and things got a little out of hand. We are not looking for any new admins, however if we feel you will make a good addition to that team we will ask you. Being a server admin is not fun and games. It requires you to WORK, and follow server administrator rules which are well defined once you become an admin. Our admins are forced to stop playing whatever game they might be playing, and work to secure and maintain server tranquility reguarly. If you are an admin that does not mean you will get to run willy nilly and ban, kick, and torture at will. Admins who do not follow our rules will be stripped of admin duties and power. In addition there are more requirements of admins such as, reguarly checking our server admins forum. Once you become an admin you will be given access to this forum and you must check and read it quite often. It is a way for admins to help one another by posting their thoughts on what is going on, who to watch closely, etc. Do not ask us constantly to be an admin, that is the surest way I know to never become an admin. Our leaders will identify the best candidates for admin duties if we think it necessary.
No. In order to have an official TKC server it must meet certain standards. In addition, we might not want a server for a particular game, and if you aren't an admin, then you shouldn't have admin authority on any server. Official TKC servers have to be setup as close to identical as possible. This means that the clan leaders must have all access to any of it's servers including the ability to restart that server, gain access via FTP and game panel. It means that the clan leaders can setup the server with it's normal settings and add the usual addons. In short, if you want to have your own server then that is fine, but don't try to name it "Boom Boom Room" or tie it in any way to TKC.
Clan TKC maintains several servers that are open to it's clan members and the public. In addition TKC has other expenses that require money. To pay the bills TKC relies on it's members and visitors to donate. Without these donations, TKC will cease to exist. Please consider donating money when you can. We do our best to use the money wisely, to invest in TKC, to invest in PC gaming.
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