Battlefield 1 Update Adds Turning Tides Content and Tweaks, Here Are the Patch Notes
It’s here, Battlefield 1 fans! The big Turning Tides expansion has dropped, and that means a mess of new content for BF1 Premium members, and a lot of in-game tweaks, balances and more.
Called the “Gallipoli” Battlefield 1 update, this first part of the Turning Tides expansion adds the Gallipoli Campaign. There’s new maps, new weapons, new assignments and more! Read on below for the Battlefield 1 update patch notes (via Battlefield).
NEW MAP: CAPE HELLES
Battle in the amphibious invasion of the Gallipoli peninsula. Allies strike V Beach by way of air, land, and sea, where the sand meets the rocky slopes lined with Ottoman trenches and emplaced weapons. Wrecked landing crafts and long boats serve as protection while soldiers approach Fort Number 3. Near the top of the bank, beyond the old farming village used as temporary barracks for Ottoman reinforcements, is a dug-in firing position along the dominant elevation of Hill 141.
NEW MAP: ACHI BABA
An intense, infantry-only map that exhibits the growing conflict in the Dardanelles. Trenches and dugout defenses can be found along the terraced incline, with makeshift barracks peppered along the stronghold. A maze of ridges and gullies present flanking opportunities, but these narrow routes may result in a concentration of close-quarter clashes. Fight among the crumbling walls of old ruins as soldiers advance toward Krithia.
NEW OPERATION: GALLIPOLI
Engage your enemy over land, air, and sea during the beach landing of Cape Helles. Allied Forces will fight their way from the violent resting place of the SS River Clyde toward the elevated hills of Sedd el Bahr. Defenders can organize under the cover of trench lines and hold off enemy forces with emplaced weapons and coastal battery cannons. Attackers are equipped with the all-new L-Class Destroyer for extra firepower. If things start to look bleak, the Attackers will be reinforced with the Dreadnought behemoth.
Pushing into Achi Baba, Allied armies will advance through the treacherous caverns and gorges, leading up to the strategic holding of Krithia. Flank your enemies to gain the upper hand, push past the frontlines with your Infiltrator and mobilize reinforcements with the heliograph mobile spawn, to secure the victory.
NEW MODE: CONQUEST ASSAULT
A variant of the Conquest game mode, the defending team will start with all flags owned, but will not have a headquarters. The attacking team will have a point advantage at the beginning of the match to help even out the odds. If Attackers capture all flags, the defending team can only deploy on their squad mates until a flag is retaken.
Unlock the new guns in Battlefield 1 Turning Tides through all-new Weapon Assignments. Enjoy the Ottoman Flanged Mace, which is on us, but you’ll need to piece together the Grappling Hook Melee weapon through melee puzzle pieces (found in Battlepacks), and unlock the Naval Cutlass with its own Weapon Assignment.
Maschinenpistole M1912/P.16 Storm
Perform 50 kills with the Automatico M1918 Storm
Destroy 5 boats with the AT Rocket Gun
M1917 Trench Carbine
Perform 15 kills with Sidearms
Perform 5 Multi kills
Perform 15 headshots with the Farquhar-Hill Storm
Complete 20 Squad Orders
Perform 25 kills with the M1907 SL Trench
In a round, perform 10 Revives
M1917 MG Low Weight
Perform 25 kills with the BAR M1918 Trench
Perform 250 Vehicle Damage with Explosives
M1917 MG Telescopic
Perform 50 kills with the M1917 MG Low Weight
Score 1,500 suppression points using any LMG
Type 38 Arisaka Infantry
Perform 25 Counter Sniping kills
As a Scout, perform 3 Multi kills
Carcano M91 Carbine
Perform 25 kills with the Gewehr M.95 Carbine
Destroy 5 explosives
Melee (all kits)
Capture 20 flags while in a boat
Perform 15 kills on swimming enemies
Puzzle Piece Melee Weapon
Ottoman Flanged Mace
Granted to all players who own Battlefield 1 Turning Tides.
The all-new L-Class Destroyer introduces a warship vessel to the naval combat. Equipped with up to 4 seats, the Destroyer features powerful bow and aft cannons, AA guns, torpedo tubes, and a signal to call for Dreadnought artillery fire. Forego the aft seat in favor of the Minelayer package, providing extra marine defenses. Like tanks, the captain can self-repair the Destroyer after particularly intense marine engagements.
NEW ELITE CLASS
Like other Elite Classes, the Infiltrator is a pick-up kit available on the battlefield. The Infiltrator Elite is equipped for mobility and is meant for strategical strikes and team tactics. Dressed in camouflage, the Infiltrator has a permanent sprint boost, well suited to cross enemy lines. Equipped with the heliograph mobile spawn, a new deploy point can be created at calculated locations, allowing teams to quickly organize and surround their enemies. In cases where direct combat is necessary, the Infiltrator can fight off enemies with the Martini Henry grenade launcher and sawed-off shotgun. For bigger jobs, signal for a massive artillery strike with the flare gun.
Pilot Service Assignments reward players that focus on flying. Assignments contain actions that typically occur while flying. On the Veteran level, some of those goals encourage various plane packages. Consider your vehicle loadout for the quickest way to success.
The Friendly Skies (Basic) – Complete 5/6 to earn the reward
Perform 50 self-repairs in Airplanes
Perform 7,500 Soldier Damage using Airplanes
Destroy 5 Behemoth parts
Get 50 Driver Assists
Perform 25 kills as an Airplane passenger
Destroy 10 Airplanes using the QF 1 AA
Must Complete The Friendly Skies (Basic) to unlock
The Friendly Skies (Veteran) – Complete 5/6 to earn the reward
As a Pilot, perform 25 Multi kills
Destroy 30 Airplanes using Airplanes
As a Pilot, perform 50 Spot Flare Assists
Perform 3,000 Soldier Damage using Bombers
Destroy 25 Tanks using Attack Planes
Perform 3 Roadkills using Airplanes
Tanker Assignments draw attention to the fact that a tank with gunners is a force to be reckoned with. There are traditional tank challenges, but others highlight the different strengths of each tank and their passenger seats. Stay in the fight, and contribute to your squad, by using cover and repairing often.
Tanks For The Memories (Basic) – Complete 5/6 to earn the reward
Perform 50 self-repairs in Tanks
As a Tanker, perform 5,000 Vehicle Damage
Disable 25 tracks
Get 50 Passenger Assists
Perform 50 kills as a Tank passenger
Destroy 10 Tanks using the Field Gun
Must Complete Tanks For The Memories (Basic) to unlock
Tanks for the Memories (Veteran) – Complete 5/6 to earn the reward
As a Tanker, perform 25 Multi kills
Disable 10 Field Guns
Destroy 25 Airplanes using the Armored Truck
As a Tanker, perform 100 Heals
Perform 50 kills using the Heavy Tank
Kill an enemy Elite using any Tank
Assault Challenges are heavily focused on using fire and explosives. Assault players are the key to taking down enemy armor, focus on anti-armor combat and you’ll be making progress in all of these challenges simultaneously.
Pyrotechnician – Complete 5/6 to earn the reward
As an Assault, perform 25 Multi kills
Perform 1,000 Vehicle Damage using the Anti-Tank Grenade
Perform 50 kills with Explosives
Perform 25 kills using the AT Rocket Gun
Perform 500 Vehicle Damage with the Light Anti-Tank Grenade
Perform 3,000 Soldier Damage as a Flametrooper Elite
Everybody knows that the Medic’s job is to heal and revive. There is one Vehicle Damage challenge, but the player only needs to complete 5 of the 6, so it can be completely ignored by players that prefer not to use rifle grenades. The required damage amount is relatively low, and meant to show that the Medic as able to help tackle armor in certain situations (notice the whole Assignment doesn’t require any vehicle destruction or kills). The final challenge may be difficult for some, but as you work towards it you’ll always be making progress in the first challenge as well.
Pharmacist – Complete 5/6 to earn the reward
Perform 100 Revives
Perform 400 Heals
Perform 50 Squad Heals
Perform 300 Vehicle Damage using the Rifle Grenade – HE
As a Medic, perform 6,000 Soldier Damage
In a life, perform 10 Revives
The Support Assignment is our homage to the Engineer class of Battlefield 4. Focusing on vehicles – destroying them, repairing them, and using them. The Support class is very versatile when it comes to vehicle play, and since they aren’t really equipped to take out vehicles on their own, most of the challenges require vehicle damage rather than destruction. The final challenge is optional and requires destroying vehicles. This is definitely possible and was added to reward those working towards the other challenges and having a really good game.
Engineer – Complete 5/6 to earn the reward
Perform 25 kills using any vehicle
Perform 25 Flag Captures while in Vehicles
Perform 1,500 Vehicle Damage using the Limpet Charges
Perform 500 Vehicle Damage using the Crossbow Launcher
Perform 200 Vehicle Damage using the Repair Tool
In a life, destroy 2 vehicles as Support
This Service Assignment is meant to highlight the Scout as a distant threat. The K Bullet challenge tracks vehicle damage rather than destruction to show that it is more of a support gadget than a direct attack gadget. For a sniping Scout, the Decoy is a great tool and can be very effective if placed in believable positions. Take advantage of this amphibious expansion pack to find unsuspecting targets storming toward the beach on boats.
Overwatch – Complete 5/6 to earn the reward
In a round, perform 2,000 Soldier Damage as a Scout
Perform 400 Vehicle Damage using K Bullets
Have 15 Decoys destroyed
As a Scout, perform 300 Spot Flare Assists
Perform 10 kills on enemies in boats using Single-Action Rifles
Perform 25 kills as a Tank Hunter Elite
Weapon Assignments will now display progress as a percentage
Addressed an issue where players would occasionally be awarded the incorrect points towards Medal progress when capturing a Supply Drop
Players can now make progress toward the Eyes On The Prize service assignment when completing kills, earned by Assist Counts As Kill, while prone behind a Sniper Shield
Players no longer receive a “Retreater Killed” score bonus for killing themselves, or teammates, when retreating in Operations
UI & HUD
Added an option to disable the Lens Distortion postprocess effect in the Video options menu
Players can now choose between hiding, always showing, or making the network performance graph appear only when there are ongoing networking issues
Spectator Table Top View – Reformatted objective/player/free camera icons so they are pushed to the edge of the screen
Fixed an issue that displayed the “switch to secondary weapon” tooltip while swimming even if it was not available to be used while swimming
Fixed an issue where players would see a score discrepancy between End of Round screens and in-game scoreboards in Operations
Fixed an issue where score multipliers were displaying inaccurately in Operations’ End of Round screens
WEAPONS, VEHICLES, & GADGETS
Changed Dynamite to work properly in water – covered in wax for waterproofing
Fixed an issue where the gas cloud VFX would not be visible to some players
Addressed an issue where vehicles would sometimes get stuck mid-air when traveling on a bridge while it was being destroyed
Fixed an issue where the gunners in the Y-Lighter Landing Craft were not seeing correct hit markers while aiming down sight
Spawning vehicles will now automatically remove nearby placed explosives such as AT Mines or Dynamite to avoid vehicle spawn camping
The MAS Torpedo Boat and Y-Lighter Landing Craft no longer trigger AA gun detonation
Captains of the MAS Torpedo Boat and Y-Lighter Landing Craft can now self-repair the craft
Addressed an issue where a transport vehicle would occasionally disappear while still in use
Improved the bayonet sprint penalty on the Model 1900 shotgun’s bayonet
Improved spread and recoil for the Model 1900 Shotgun
Fixed an issue where players would hear the bayonet charge sound-state after cancelling a bayonet charge
Removed ability to switch to empty K Bullets
Fixed an issue where players were able to fire their weapon during reload
Significantly increased the damage dealt to vehicles and behemoths by the 305/52 O Coastal Gun
Fortress and Coastal Turrets now use the same disable and repair logic as the field gun, AA, and coastal gun. This means that upon reaching 50% health, they become disabled, and repairing them in full will make them usable again
Fixed an issue where the reload UI for the 305/52 O Coastal Gun would not update the first time the player entered the vehicle
Incendiary projectiles now block aim assist for the duration of the fire
The Scout class can place two projectiles of each trip wire gadget (gas, HE, incendiary)
Fixed an issue that delayed firing the Mosin-Nagant M91 after throwing a grenade
Fixed an issue that would cause the scope to wobble, on the Mosin-Nagant M91, after rechambering, and realigned the iron sights
Improved the delay when switching to K Bullets with the Mosin-Nagant M91 Marksman
MAPS & MODES
Fixed an issue causing the deploy screen to be drawn during Operation intro cinematics and forcing the user to quit out of the game
Made improvements to the snap-to-target-on-zoom aim assist system to make it more subtle.
Adjusted player movement to avoid “sprint to slide” exploitation
Fixed an issue where the soldier movement accelerations would not be corrected at different tickrates resulting in different accelerations at 30Hz, 60Hz and 120Hz.
Adjusted the soldier accelerations to maintain the movements responsiveness after the tickrates correction.
Fixed an issue where crawling SFX from prone soldiers would not trigger reliably in third person
Fixed an issue where players would not hear “incoming” sound from various shell rounds
Adjusted third person soldier movement SFX by making it quieter when crouching or prone
Fixed an issue that caused swimming SFX to repeatedly play
Added SFX for diving/jumping in water
The effect radius of the Ammo Crate and Medical Crate have been raised from 3.5m to 7m. This means teammates do not have to stack extremely tightly to gain their benefits
Cavalry health regeneration delay has been reduced to normal soldier values, reducing the need for players to constantly dismount to regenerate health with Health Pouches
Adjusted Perimeter Alarm to allow Tripwire Bombs to Squad Spot enemies within 10m when detonated
Fixed an issue where some Elite kits were regenerating health at default soldier rates and not the intended values
The Flash Flare will now Suppress enemies that stand near it. This is intended to boost its ability to disrupt enemy combat effectiveness
Fixed an issue where revived soldiers from the Stimulant Syringe specialization were not receiving the sprint boost
Fixed an issue where stationary and airborne soldiers could potentially make footstep SFX
Improved spawn point reservations when multiple players selected the same point simultaneously
Now players can only spawn on Squad Leaders in the Back to Basics custom game mode
Increased visibility of large water explosion at a distance
Fixed an issue that caused players to hear underwater SFX and mix states, when not in the water
That’s a lot of additions and changes, no?! We’ll have more Turning Tides stuff on the site soon! If you’re already playing the DLC, let us know what you think of the new stuff!
Report: Call of Duty: WWII Xbox One Users Suffering Random Disconnects, Sledgehammer Currently
While we already reported on a bug that’s plaguing Call of Duty: WWII after its latest update, it seems another — more severe — one is also spreading out, and this one is solely affecting those who game on the Xbox One.
Over on Reddit, multiple people have upvoted a thread where it discusses “90 percent” of the games on Xbox One “lag out” within 30 seconds. There have been multiple threads made about this, but this most recent one has been the most popular, with over 14,000 upvotes at the time of this writing. Here’s what Reddit user Redditlover1981 had to say.
Since the winter siege update, people with an original Xbox one cannot play. We lag out of 90% of our games within 30 seconds. There have been 50+ posts about this, but every single one gets buried by tons of other posts. Because of this, we have not even gotten an acknowledgement from SHG that they are aware of this issue. So PLEASE upvote this for visablilty. Even if you aren’t on Xbox…imagine how frustrating it is to not be able to earn the new weapons because we can’t complete games?
Edit: just wanted to say thank y’all for up voting. It appears the issue is affecting all Xbox users (not just the original Xbox one’s), as well as some PS4 users.
Fortunately, Sledgehammer Games has responded over on Twitter and said that the studio is looking into it.
Hey Brad, thanks for reaching out. We are currently looking into this and working to resolve.
This is definitely not an ideal situation for Xbox One gamers given it’s the weekend, and Sledgehammer’s Winter Siege event is a timed one. Hopefully, this gets fixed soon. If you’re experiencing technical issues with COD: WWII regardless of platform, let us know in the comments below so more people will be aware of it.
Here’s another highlight from Pixel Enemy‘s community submissions, the place where gamers can put forward their best content and share it with a large audience. As MP1st is a site about multiplayer, we’ve decided to feature some worthy content submissions.
Today’s video is by Twon, who has captured his story of vengeance. Rest assured, the enemy is about to get brutalized!
Click the “play” button above to give it a watch, and be sure to let us know what you think in the comments below.
If you like what you see, be sure to check out his YouTube channel for more fantastic montages!
Want to submit to Pixel Enemy? Check out how right here.
The state of DX12 games in 2017, is DirectX 12 losing its steam?
12.10.2017 12:00:07 DSOGaming writes: "Back in 2016, we published an article about the state of DirectX 12 in PC gaming. As we wrote back then, DX12 failed to impress as a new API. Most of the DX12 versions of PC games were running slower than their DX11 versions, something that really surprised us. However, back then we only tested NVIDIAs GPUs. So, time now to take a look at all the DX12 games that were released in 2017 on both AMDs and NVIDIAs hardware."
Call of Duty: WWII Twitch Prime Rewards Now Live, Go Claim Your First Bit of Loot
Amazon Prime subscribers can now claim some additional Call of Duty: WWIIloot. Rewards are being distributed in monthly waves, with December’s offering consisting of two Winter Siege Supply Drops and a “Bomb Voyage” zombies weapon camo.
If you’ve not yet linked your Amazon Prime account with Twitch, you’ll need to head here and do that first. Then, you’ll need to link your newly-created Twitch Prime account with Call of Duty: WWII. Head here to do that.
Once everything is synced up, rewards can be found in the Mail Officer’s menu located in the Headquarters social space.
To receive subsequent Twitch Prime rewards, you’ll need to keep your account linked up. Cancel Twitch Prime, and future monthly rewards will be forfeited.
This promotion is scheduled to last for six months.
Have you signed up to Twitch Prime? Think it’s been worth it so far? Let us know.
Highlights From Day Two of Call of Duty World League Dallas Open
An early highlight in Day 2 came from Octane on Luminosity. Any watching CWL have tabs on all players via the spectator mode but it looks like Octane had as clear a view of the hidden player as anyone when he sniped his opponent through cover flawlessly. It was a wonderful play that shocked the entire audience.
Another early highlight was the clash between Envyus and Optic Gaming. Optic took the match, but it was fairly entertaining from beginning to end and elicited a lot of responses from the audience. Post-match, Crimsix of Optic made sure to remind everyone that they defeated Envyus in an online match as well. Sounded like a personal retort to some previous statements from Envyus. Crimsix added that he was looking forward to faxing Eunited and Luminosity Gaming.
Open bracket was a wild ride with some very notable names making some noise pretty early on. Echo Fox, FaZe, Allegiance, and Next Threat were the teams that made it into pools.
Optic Gaming and Team Kaliber were the only two teams to close out pool play undefeated with 4-0 records. Echo Fox was the only Open Bracket team to make it into the winner's bracket. The results and brackets for Sunday's matchups are as follows:
Presenting the Pool Play results and Winners Bracket from #CWLPS4 Dallas! Join us for Championship Sunday beginning at 8am PT/10am CT/11am ET! pic.twitter.com/Mpn2EtJKJy
The winner's bracket is etched in stone after today’s matches and players will be getting rest tonight before returning for the chance at $4.2 million on Sunday. Many props to the production team for being able to make up for nearly an entire day of competition after the bomb threat and be sure to follow me on twitter @The_CSJR for some live tweets from the event.
TKC servers are well run and every attempt is made to ensure a fun gaming environment. No racist or rude behavior is tolerated on any of our servers. TKC tries to have round the clock administration for it's servers but obviously sometimes a server will have no admin playing so if you witness any abuse for any game please attempt to report the offending players nickname, and if possible GUID here: "Server Vistors Complaint". Just give as many details as you can remember such as what the player was doing/saying. In addition cheating is not tolerated on our servers. We are protected by any of a number of different cheat tools at any given time including; VAC, steambans.com, pbbans.com, ggc-stream.com, metabans, pbscreens.com and punkbuster, depending on the game. If caught cheating your information will be submitted to the appropriate cheat tracker and you will be added to their database which will ban your Steam ID, PB GUID or EA GUID depending on the game and website.
When available we also offer ways for players, in-game, to contact admins to report bad behavior. These come in the form of game server plugins. Players will, if the server has the option available, have the option to report a player using, @report [player] [reason] or @admin [reason] to call an admin to the server. If an admin doesn't respond in a timely manner, please use the @report option so we can follow up on it later or use "Server Vistors Complaint" as mentioned above. If an admin is not available, we also try to give the players the opportunity to use @votekick [player] or @voteban [player] [reason]. This allows the guests to our server the ability to kick or temporarily ban a player who is breaking rules.
Profanity - Many of the games we play have very bad language, some don't, that should make a difference in how we enforce our rules. For that reason we are going to implement a new rule, which will seem strange at first, but there is reason behind it. Bad language will only be tolerated on Teamspeak channels for games where there is bad language in the game. In other words, since there is bad language in Bad Company 2, bad language will be acceptable in the Bad Company 2 Teamspeak channel and on the Bad Company 2 servers. On our Half-Life 2 DM Teamspeak channel and game server, bad language will not be allowed. Future games will also be handled in this manner. The reason, we do not want to exclude members with different beliefs. If I buy a game and one of the selling points for me was the fact that it did not have bad language, that should be respected. I do not want a father or grandfather having to explain bad language to their children or grandchildren because they heard profanity on a TKC Teamspeak channel they thought was free of such things.
How to deal with with Mic/Text spammers - No one wants to listen to a lot of unrelated chatter either on the game server, or Teamspeak. No one wants to see a lot of text spamming either. It's distracting to some, and in the case of Bad Company 2, causes lag problems when the text log gets too long. If someone is talking or typing too much, respectfully ask them to stop. If they continue, you may have to mute or kick them, and if they continue after that, a ban might be in order. When on Teamspeak, a certain amount of "visiting" is fine, but the gamers who want to communicate tactical information to others playing shouldn't have to constantly interrupt talk about the latest CPU, or talk of what's going on at school. If someone is talking too much and you don't feel like you want to address it, PM a clan leader and we can handle the situation.
Team Switching - In some games this is a big no-no and if you are admin for one of those games, ask the player to go back, if they don't and you have the ability, move them back manually. If you continue to have problems, kick/ban them. In other games, like Bad Company 2, team switching usually isn't as big a deal. Sometimes friends or clan members might want to play together, in that case, try to facilitate them and swap some people around. This will show you to be respectful of community and they will probably be very appreciative of your efforts. If there is a mass exodus of people from a bad team to a good team, you can mention in-game that people need to stop. If someone is ignoring you and continues to unbalance the teams, just kick them off the server. For a game like Half-Life 2, teams change after each round, so trying to put clan members together is just a waste of time, that is why team switching is considered bad.
Hacking/Cheating - This is the most overused excuse for kicking someone off of a server. Players are unjustly booted off servers all the time simply because they were too good. That is not fair. Do not base a decision on cheating on a single round, if it isn't really ridiculous score-wise, sometimes people just have great rounds. But if they continue to have an unbelievable K/D ratio, then you might need to ban them. Sometimes it might be necessary to ban someone just because they are killing the server. For me, this is the thing I hate to do the most. That person might be doing nothing wrong, other than being really good at a game. Try to put yourself in their shoes and only ban guys who are really obvious. I don't want to see anyone being banned for an aimbot because they went 29-0. I and many others have had a better score than that, it DOES happen. You have to consider how the person is playing the game. Are they playing as recon? Are they in the heli with a really good pilot? Sometimes, if you are unsure, it might be best to ask the opinion of a clan leader. Remember, visitors to our servers have the ability and a forum to complain about unjust behavior from our server admins. If someone complains about you, you want to know that you did everything by the book.
Soldier Names/Nicknames - We will not allow names that are offensive to anyone. I think we can all use our best judgement here, but if you are unsure, ask another admin what they think of the name and come to a consensus before taking action. Players using racist names should be perm banned immediately. It does no good talking to someone like that because they're only goal is to cause trouble.
Banter and Trash Talking - Now its okay to joke around, but if several players are going at it constantly on the mic or in chat just nicely ask them to stop. If it continues warn them again that if they don't stop they will be kicked, if for no other reason that mic/text spamming. If they ignore this warning then go ahead and kick them. A certain amount of this is fine as long as it's good natured, however sometimes this can lead to hard feelings so you have to use your best judgement of when something is going too far or things are starting to get out of hand.
Racist/intolerant behavior - This is a subject that we will show no mercy on. If someone is being a racist, and that means they are hating on blacks, whites, browns, yellows, whatever the case may be, they get perm banned. No warnings, no kicks, just ban them. We don't need that kind of intolerant behavior on our servers. I don't care if the person is joking, I don't care what his real intent was, if he's spewing hate speech, he's gone. This also applies to someone who is spewing hate speech against a group of people, like Muslims, Christians, agnostics, atheists whoever. We are a gaming clan. This is our hobby and it's supposed to be fun. Everyone who comes to a TKC server should be respected and able to play the game hassle free. Not everyone believes the same, and if someone can't get over it and comes to our server with an agenda that includes racist or intolerant speech, I expect you guys to bring the hammer down swiftly.
Metabans - We will use Metabans only for cheaters and will verify each ban using Cheat-O-Meter. This will ensure that we are not forcing our Metabans followers into banning players we have banned for breaking rules other than cheating. If we deem you are cheating and Cheat-O-Meter doesn't really indicate cheating and we can not find information about you or your clan tag, meaning there is no website or previous information on you as a player or clan that we can cross reference, we will ban you on our servers, but not Metabans. Clans must have a website that we can find and access to be considered legit, otherwise we will view your tags as hogwash and your suspect behavior will be deemed as cheating. Again, we will not add a ban that is not supported by Cheat-O-Meter to Metabans.
We want everyone to have the best time possible so do your best to maintain a good gaming atmosphere, then everyone can have a good time.
To join TKC you only have to read our "Code of Conduct" and then apply for membership by filling out an online application. After submitting your application you will become a "member candidate". You will be allowed to wear our tags but only as (tkc), all letters in lowercase. As you progress, as seen by our members, you will be advanced to (Tkc), then (TKc) and then finally (TKC). You will receive emails at each step with detailed instructions on what you need to do. To obtain your full membership and the right to wear the (TKC) tags, you will have to pass a vote by the TKC members. Only those members who have gotten to know you will vote. An 80% yes vote will be required for full admission. Please keep in mind that full membership takes 8 weeks.
For you to be accepted you will need to display good manners, sportsmanship, and the ability to follow our rules. This applies to all game server activitiy and forum participation. If you do not feel you can meet our requirements we respectfully ask that you not apply as we have many who want to join and we can not waste time on gamers who are not serious about membership.
So now you're a member of TKC congrats! It is important for you to note that membership in TKC is not a lifetime privilege. Only the clan founders Big Flem and Squidward have lifetime membership and can not be removed. Clan leaders expect it's members to participate in clan activites when they can, and to be an ACTIVE member in the clan. We consider active members to be members who regularly post on the forums, participate in clan activities when possible, and communicates and develops friendships inside the clan. We do NOT consider a member to be active if they only ever play on our servers and nothing more. The leaders of this clan work hard to organize events and if you can't support these activities, can't check and post on the forums at least once or twice a week, then you are not TKC material and eventually you will be kicked from the clan. If you do not think you can meet these requirements as a member of TKC, then please don't attempt to gain entry into the clan as you will only waste your time, and ours.
Beyond administration positions such as "Clan Leader", "Division Leader", etc, the answer is no. However we do have achievable military style ribbons and medals that can be won for various acts. You may see each members ribbon and medal "Display Case" by going to the "Members" tab and under each members profile clicking the "Awards" icon. Below is each award and how you obtain that award. Note that medals also have an associative ribbon:
Ribbons(Hover over information icon for description)
In the past TKC had too many admins on our servers and things got a little out of hand. We are not looking for any new admins, however if we feel you will make a good addition to that team we will ask you. Being a server admin is not fun and games. It requires you to WORK, and follow server administrator rules which are well defined once you become an admin. Our admins are forced to stop playing whatever game they might be playing, and work to secure and maintain server tranquility reguarly. If you are an admin that does not mean you will get to run willy nilly and ban, kick, and torture at will. Admins who do not follow our rules will be stripped of admin duties and power. In addition there are more requirements of admins such as, reguarly checking our server admins forum. Once you become an admin you will be given access to this forum and you must check and read it quite often. It is a way for admins to help one another by posting their thoughts on what is going on, who to watch closely, etc. Do not ask us constantly to be an admin, that is the surest way I know to never become an admin. Our leaders will identify the best candidates for admin duties if we think it necessary.
No. In order to have an official TKC server it must meet certain standards. In addition, we might not want a server for a particular game, and if you aren't an admin, then you shouldn't have admin authority on any server. Official TKC servers have to be setup as close to identical as possible. This means that the clan leaders must have all access to any of it's servers including the ability to restart that server, gain access via FTP and game panel. It means that the clan leaders can setup the server with it's normal settings and add the usual addons. In short, if you want to have your own server then that is fine, but don't try to name it "Boom Boom Room" or tie it in any way to TKC.
Clan TKC maintains several servers that are open to it's clan members and the public. In addition TKC has other expenses that require money. To pay the bills TKC relies on it's members and visitors to donate. Without these donations, TKC will cease to exist. Please consider donating money when you can. We do our best to use the money wisely, to invest in TKC, to invest in PC gaming.
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