Call of Duty: WWII Directors Move Up From Sledgehammer Games To Join Activision
Usually, when you hear about co-founders leaving their own studio it's in an attempt to get away from things like the confinements of their corporate overseers. In this latest scenario, however, two founding members of a studio are leaving the company they helped build to work directly for their owners. Michael Condrey and Glen Schofield, co-founders of Sledgehammer Games and the directors of Call of Duty: WWIIhave left the studio they helped create in order to work directly for Activision.
According to an article by Kotaku, Activision confirmed the news and released the following statement regarding the two leads' lateral move:
"Following the incredible success of Call of Duty: WWII, Glen Schofield and Michael Condrey have decided to transition from their duties at Sledgehammer Games to new executive duties inside Activision. We thank Glen and Michael for their tremendous body of work on Call of Duty and look forward to continuing to collaborate with them in their new roles. These changes have created an opportunity to elevate one of the key leaders at the studio, Aaron Halon, to lead Sledgehammer Games. Aaron is a founding member of Sledgehammer Games and the natural fit to lead the team. He has over 20 years of industry experience and has played an instrumental role throughout the studio’s history. We congratulate Aaron and are thrilled about the future of Sledgehammer Games, which we believe has even bigger days ahead."
Before starting Sledgehammer, Condery and Schofield were part of Visceral Games at EA and led development on the original Dead Space title. After parting ways with Visceral and starting up Sledgehammer they went on to co-develop Modern Warfare 3 before taking on full development of Advanced Warfare and WWII. There's no word on what their new roles will be as executives at Activision just yet, but with a pedigree that includes two Call of Duty titles I would not be surprised if they had something to do with the general direction for the franchise going forward.
Activision went on to provide statements from both men on their roles. From Glen Schofield:
"Michael and I have been collaborating for over 12 years. In that time, we’ve made great games that fans have loved, won awards on behalf of our projects and have lived our dreams. We thank Activision for the wonderful opportunity to create and lead Sledgehammer Games. Now, it’s time to try other things. Activision has offered me the opportunity to focus my energy on something I’m very passionate about, exploring new game ideas for the company. It’s something I just couldn’t pass up. Working with such a great studio of developers at Sledgehammer Games has been an honor and the highlight of my career. The team is in great hands with Aaron, he has my full support and confidence. Thank you to everyone."
From Michael Condrey:
"We founded Sledgehammer Games to bring together a world class development team with a singular goal of delivering excellence for fans. Over the course of nearly a decade, Glen and I proudly grew the studio and watched a new crop of leaders emerge within the team. On a personal level, I’m deeply grateful to the men and women who have poured their passion into the pursuit of excellence with us. I’m proud of what we accomplished together, it has been the greatest experience of my professional life. I am looking forward to starting a new chapter of my career with Activision. I couldn’t be more excited for the future of Sledgehammer Games and look forward to seeing Aaron lead the studio to new heights."
02.21.2018 13:00:16 DSOGaming writes: "Ubisoft has released a brand new update for Assassins Creed Origins. This latest patch will update the games version to 1.3.0 and adds the Discovery Tour by Assassins Creed: Ancient Egypt game mode, as well as a New Game+ mode.
In addition, this patch comes with some PC-specific fixes/tweaks. According to the development team, update 1.3.0 fixes an issue with the playable character that could not walk through a narrow pass, various issues with the World Map on multi-monitors setups and several stuttering issues."
5 Great Reasons to Play Battlefield 1 Apocalypse on February 20
02.21.2018 13:00:16 Claw your way out of a deadlocked struggle, where Allies and Central Powers unceasingly clash with no end in sight. This is how the world ends. This is the apocalypse. Iconic battlefields and unique moments heres why you should experience the fourth expansion pack.
Assassin's Creed Origins New Game Plus Details Revealed
02.21.2018 12:00:19 Assassin's Creed Origins new game plus mode comes out tomorrow alongside the Discovery Tour DLC. It allows players to retain progression having to do with their level, equipment, abilities, inventory and XP. There's even a special reward for beating it on new game plus!
Once you beat the main story, you can create a NG+ save and keep all of your existing progression, including things like weapons and outfits, along with abilities, XP, inventory items such as crafting materials and tools, and of course your character level.
Of course, some things won't carry over such as all of the maps and discovered territories, as well as quest competition status and Senu's perception level. Activities tied to progression are reset, so things like Trials of the Gods and the Hippodrome won't be available until you unlock them as part of normal gameplay progression.
Additionally, you'll find the experience more difficult as the difficulty level will go up one notch compared to your previous campaign. So for example, Easy will go to Normal and Normal to Hard, etc. Enemy scaling is on by default in NG+, but you can deactivate it.
There will be a "unique reward" for when you beat the NG+ version of the game, but Ubisoft is keeping this a surprise for now. For a full, detailed breakdown of the NG+ mode, check out this FAQ on Ubisoft's website.
The second and final expansion for Origins, The Curse of the Pharaohs, is coming in March for all platforms. However, an update on February 27 will include a new quest, "Lights Among the Dunes," that serves as an introduction before the full expansion lands on March 6.
The Division and Me: Part One - Opinion - Jump Dash Roll
02.20.2018 19:00:09 The Division is nearing two years old now and has gone through multiple iterations in that time. Many are still playing it religiously however. This story - part one of two - tells us about one man's rollercoaster journey from launch to now as he seeks to learn (on Xbox and PS4) if The Division is the game he's longed for since the days of Phantasy Star Online and World of Warcraft.
The founders of Call of Duty: WWII studio Sledghammer Games have left the company to take new, executive-level positions at Activision HQ. Sledgehammer Games confirmed in a statement to GameSpot that Michael Condrey and Glen Schofield are moving on, with Sledgehammer veteran Aaron Halon named as the new studio lead. A founding member of Sledgehammer, he most recently served as Director of Product Development.
In a statement, Activision thanked Condrey and Schofield for their contributions to the Call of Duty franchise over the years. Sledgehammer, an Activision subsidiary, was founded in 2009. The studio had an idea for a third-person Call of Duty game set in the Vietnam War, but instead were brought on to co-develop Call of Duty: Modern Warfare 3 with Infinity Ward after a major shakeup at that studio resulted in numerous developers walking out.
Thank you, @GlenSchofield and @MichaelCondrey, we wish you the best with your new roles in the @Activision family! Congratulations to new studio lead Aaron Halon, a founding member of the SHG team and long-time Director of Product Development!
Sledgehammer released Call of Duty: Advanced Warfare in 2014, before going on to enjoy its biggest success to date with the massively popular Call of Duty: WWII in 2017.
Condrey and Schofield are industry veterans. Before setting up Sledgehammer, they were part of the team at the now-shuttered Visceral Games that created Dead Space. It is not immediately clear what spurred the decision to leave Sledgehammer, but moving up the ranks to an executive-level position at Activision sounds like a nice move.
In a statement, Schofield said the new opportunity, which will involve "exploring new game ideas" for Activision, was something that he "couldn't pass up." In addition to working on video games, Schofield is an artist whose paintings have included portraits of people like Barack Obama, Lady Gaga, and Gandalf.
As for Condrey, he said in his own statement that working at Sledgehammer was the "greatest experience of [his] professional life." He added that he's excited about the "new chapter" of his career at Activision, but he did not provide any specifics or even teases for what he'll be doing in his new position.
Elium Prison Escape is coming to Steam on the 28th of February
02.20.2018 17:00:08 Lone Artisan Games just informed me (Robin Ek, TGG) that their realistic swordfighting action/roguelite/medieval game "Elium - Prison Escape" is coming to Steam on the 28th of February. So don't miss out on it.
TKC servers are well run and every attempt is made to ensure a fun gaming environment. No racist or rude behavior is tolerated on any of our servers. TKC tries to have round the clock administration for it's servers but obviously sometimes a server will have no admin playing so if you witness any abuse for any game please attempt to report the offending players nickname, and if possible GUID here: "Server Vistors Complaint". Just give as many details as you can remember such as what the player was doing/saying. In addition cheating is not tolerated on our servers. We are protected by any of a number of different cheat tools at any given time including; VAC, steambans.com, pbbans.com, ggc-stream.com, metabans, pbscreens.com and punkbuster, depending on the game. If caught cheating your information will be submitted to the appropriate cheat tracker and you will be added to their database which will ban your Steam ID, PB GUID or EA GUID depending on the game and website.
When available we also offer ways for players, in-game, to contact admins to report bad behavior. These come in the form of game server plugins. Players will, if the server has the option available, have the option to report a player using, @report [player] [reason] or @admin [reason] to call an admin to the server. If an admin doesn't respond in a timely manner, please use the @report option so we can follow up on it later or use "Server Vistors Complaint" as mentioned above. If an admin is not available, we also try to give the players the opportunity to use @votekick [player] or @voteban [player] [reason]. This allows the guests to our server the ability to kick or temporarily ban a player who is breaking rules.
Profanity - Many of the games we play have very bad language, some don't, that should make a difference in how we enforce our rules. For that reason we are going to implement a new rule, which will seem strange at first, but there is reason behind it. Bad language will only be tolerated on Teamspeak channels for games where there is bad language in the game. In other words, since there is bad language in Bad Company 2, bad language will be acceptable in the Bad Company 2 Teamspeak channel and on the Bad Company 2 servers. On our Half-Life 2 DM Teamspeak channel and game server, bad language will not be allowed. Future games will also be handled in this manner. The reason, we do not want to exclude members with different beliefs. If I buy a game and one of the selling points for me was the fact that it did not have bad language, that should be respected. I do not want a father or grandfather having to explain bad language to their children or grandchildren because they heard profanity on a TKC Teamspeak channel they thought was free of such things.
How to deal with with Mic/Text spammers - No one wants to listen to a lot of unrelated chatter either on the game server, or Teamspeak. No one wants to see a lot of text spamming either. It's distracting to some, and in the case of Bad Company 2, causes lag problems when the text log gets too long. If someone is talking or typing too much, respectfully ask them to stop. If they continue, you may have to mute or kick them, and if they continue after that, a ban might be in order. When on Teamspeak, a certain amount of "visiting" is fine, but the gamers who want to communicate tactical information to others playing shouldn't have to constantly interrupt talk about the latest CPU, or talk of what's going on at school. If someone is talking too much and you don't feel like you want to address it, PM a clan leader and we can handle the situation.
Team Switching - In some games this is a big no-no and if you are admin for one of those games, ask the player to go back, if they don't and you have the ability, move them back manually. If you continue to have problems, kick/ban them. In other games, like Bad Company 2, team switching usually isn't as big a deal. Sometimes friends or clan members might want to play together, in that case, try to facilitate them and swap some people around. This will show you to be respectful of community and they will probably be very appreciative of your efforts. If there is a mass exodus of people from a bad team to a good team, you can mention in-game that people need to stop. If someone is ignoring you and continues to unbalance the teams, just kick them off the server. For a game like Half-Life 2, teams change after each round, so trying to put clan members together is just a waste of time, that is why team switching is considered bad.
Hacking/Cheating - This is the most overused excuse for kicking someone off of a server. Players are unjustly booted off servers all the time simply because they were too good. That is not fair. Do not base a decision on cheating on a single round, if it isn't really ridiculous score-wise, sometimes people just have great rounds. But if they continue to have an unbelievable K/D ratio, then you might need to ban them. Sometimes it might be necessary to ban someone just because they are killing the server. For me, this is the thing I hate to do the most. That person might be doing nothing wrong, other than being really good at a game. Try to put yourself in their shoes and only ban guys who are really obvious. I don't want to see anyone being banned for an aimbot because they went 29-0. I and many others have had a better score than that, it DOES happen. You have to consider how the person is playing the game. Are they playing as recon? Are they in the heli with a really good pilot? Sometimes, if you are unsure, it might be best to ask the opinion of a clan leader. Remember, visitors to our servers have the ability and a forum to complain about unjust behavior from our server admins. If someone complains about you, you want to know that you did everything by the book.
Soldier Names/Nicknames - We will not allow names that are offensive to anyone. I think we can all use our best judgement here, but if you are unsure, ask another admin what they think of the name and come to a consensus before taking action. Players using racist names should be perm banned immediately. It does no good talking to someone like that because they're only goal is to cause trouble.
Banter and Trash Talking - Now its okay to joke around, but if several players are going at it constantly on the mic or in chat just nicely ask them to stop. If it continues warn them again that if they don't stop they will be kicked, if for no other reason that mic/text spamming. If they ignore this warning then go ahead and kick them. A certain amount of this is fine as long as it's good natured, however sometimes this can lead to hard feelings so you have to use your best judgement of when something is going too far or things are starting to get out of hand.
Racist/intolerant behavior - This is a subject that we will show no mercy on. If someone is being a racist, and that means they are hating on blacks, whites, browns, yellows, whatever the case may be, they get perm banned. No warnings, no kicks, just ban them. We don't need that kind of intolerant behavior on our servers. I don't care if the person is joking, I don't care what his real intent was, if he's spewing hate speech, he's gone. This also applies to someone who is spewing hate speech against a group of people, like Muslims, Christians, agnostics, atheists whoever. We are a gaming clan. This is our hobby and it's supposed to be fun. Everyone who comes to a TKC server should be respected and able to play the game hassle free. Not everyone believes the same, and if someone can't get over it and comes to our server with an agenda that includes racist or intolerant speech, I expect you guys to bring the hammer down swiftly.
Metabans - We will use Metabans only for cheaters and will verify each ban using Cheat-O-Meter. This will ensure that we are not forcing our Metabans followers into banning players we have banned for breaking rules other than cheating. If we deem you are cheating and Cheat-O-Meter doesn't really indicate cheating and we can not find information about you or your clan tag, meaning there is no website or previous information on you as a player or clan that we can cross reference, we will ban you on our servers, but not Metabans. Clans must have a website that we can find and access to be considered legit, otherwise we will view your tags as hogwash and your suspect behavior will be deemed as cheating. Again, we will not add a ban that is not supported by Cheat-O-Meter to Metabans.
We want everyone to have the best time possible so do your best to maintain a good gaming atmosphere, then everyone can have a good time.
To join TKC you only have to read our "Code of Conduct" and then apply for membership by filling out an online application. After submitting your application you will become a "member candidate". You will be allowed to wear our tags but only as (tkc), all letters in lowercase. As you progress, as seen by our members, you will be advanced to (Tkc), then (TKc) and then finally (TKC). You will receive emails at each step with detailed instructions on what you need to do. To obtain your full membership and the right to wear the (TKC) tags, you will have to pass a vote by the TKC members. Only those members who have gotten to know you will vote. An 80% yes vote will be required for full admission. Please keep in mind that full membership takes 8 weeks.
For you to be accepted you will need to display good manners, sportsmanship, and the ability to follow our rules. This applies to all game server activitiy and forum participation. If you do not feel you can meet our requirements we respectfully ask that you not apply as we have many who want to join and we can not waste time on gamers who are not serious about membership.
So now you're a member of TKC congrats! It is important for you to note that membership in TKC is not a lifetime privilege. Only the clan founders Big Flem and Squidward have lifetime membership and can not be removed. Clan leaders expect it's members to participate in clan activites when they can, and to be an ACTIVE member in the clan. We consider active members to be members who regularly post on the forums, participate in clan activities when possible, and communicates and develops friendships inside the clan. We do NOT consider a member to be active if they only ever play on our servers and nothing more. The leaders of this clan work hard to organize events and if you can't support these activities, can't check and post on the forums at least once or twice a week, then you are not TKC material and eventually you will be kicked from the clan. If you do not think you can meet these requirements as a member of TKC, then please don't attempt to gain entry into the clan as you will only waste your time, and ours.
Beyond administration positions such as "Clan Leader", "Division Leader", etc, the answer is no. However we do have achievable military style ribbons and medals that can be won for various acts. You may see each members ribbon and medal "Display Case" by going to the "Members" tab and under each members profile clicking the "Awards" icon. Below is each award and how you obtain that award. Note that medals also have an associative ribbon:
Ribbons(Hover over information icon for description)
In the past TKC had too many admins on our servers and things got a little out of hand. We are not looking for any new admins, however if we feel you will make a good addition to that team we will ask you. Being a server admin is not fun and games. It requires you to WORK, and follow server administrator rules which are well defined once you become an admin. Our admins are forced to stop playing whatever game they might be playing, and work to secure and maintain server tranquility reguarly. If you are an admin that does not mean you will get to run willy nilly and ban, kick, and torture at will. Admins who do not follow our rules will be stripped of admin duties and power. In addition there are more requirements of admins such as, reguarly checking our server admins forum. Once you become an admin you will be given access to this forum and you must check and read it quite often. It is a way for admins to help one another by posting their thoughts on what is going on, who to watch closely, etc. Do not ask us constantly to be an admin, that is the surest way I know to never become an admin. Our leaders will identify the best candidates for admin duties if we think it necessary.
No. In order to have an official TKC server it must meet certain standards. In addition, we might not want a server for a particular game, and if you aren't an admin, then you shouldn't have admin authority on any server. Official TKC servers have to be setup as close to identical as possible. This means that the clan leaders must have all access to any of it's servers including the ability to restart that server, gain access via FTP and game panel. It means that the clan leaders can setup the server with it's normal settings and add the usual addons. In short, if you want to have your own server then that is fine, but don't try to name it "Boom Boom Room" or tie it in any way to TKC.
Clan TKC maintains several servers that are open to it's clan members and the public. In addition TKC has other expenses that require money. To pay the bills TKC relies on it's members and visitors to donate. Without these donations, TKC will cease to exist. Please consider donating money when you can. We do our best to use the money wisely, to invest in TKC, to invest in PC gaming.
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